Wednesday, November 28, 2012

Epic Mod 2.0

I am in the process of re-doing this mod with the latest TConfig.  I will be making it so all creatures have 2x damage and health (no longer 3x in normal mode).

As far as making things harder to craft, that didn't seem that fun.  So that will be taken out.

I will still be making it so its tougher to farm gold from statues (goldfish's worth is now divided by 10) and much easier to farm gold from creatures.
I also think I like making potions last x3 as long and cost x4 as much.

I think I will also make bows do 50% more damage to encourage use.

Not sure about anything else, it will just be a very basic mod that makes Terraria much more challenging without changing much.

Sunday, March 25, 2012

Mod Info & Download Links


Epic Mod for Terraria is a mod to make the game much more difficult (equivalent to Nightmare or Hell mode in Diablo 2).

All mobs in normal mode have 3x health and damage and all mobs in hard mode have 2x health and damage (including bosses).

Almost all items require 2x the materials, some might even require more.

The beginning of the game should feel a lot more epic and tougher.

Everything changed is in changelog.



Download Links:

Install Guide for tConfig and Game Launcher (both required files)

Epic Mod 0.2

Fixed some bugs with Dirt Blocks being unplayable.
Reduced epic req for wood by half and buffed bows a little bit.

Changelog

NPCs (normal mode) below changed:
x3 damage, x3 life, x10 value

Angry Bones
Antlion
Baby Slime
Bald Zombie
Big Boned
Big Eater
Big Stinger
Black Slime
Blazing Wheel (only x2 damage)
Blue Jellyfish
Blue Slime
Bone Serpent
Burning Sphere (only x3 damage)
Cave Bat
Chaos Ball (only x3 damage)
Corrupt Bunny (no value change)
Corrupt Goldfish (no value change)
Corrupt Slime
Crab
Cursed Skull
Demon Eye
Devourer
Doctor Bones
Dungeon Slime
Eater of Souls
Giant Worm
Goblin Archer
Goblin Peon
Goblin Scout
Goblin Sorcerer
Goblin Thief
Goblin Warrior
Green Slime
Harpy
Hellbat
Hornet
Jungle Bat
Jungle Slime
Lava Slime
Little Eater
Little Stinger
Man Eater
Meteor Head
Mister Stabby
Pink Jellyfish
Pinky
Piranha
Purple Slime
Red Slime
Shark
Short Bones
Skeleton
Snatcher
Snow Balla
Snowman Gangsta
Tim
Undead Miner
Voodoo Demon
Vulture
Water Sphere (only 3x dmg)
Yellow Slime
Zombie


King Slime (value only doubled)
Eye of Cthulhu (value only doubled)
Servant of Cthulhu
Eater of Worlds (value only doubled)
Skeletron (value only doubled)
Wall of Flesh (value only doubled)
Leech
The Hungry



NPCs (hard mode) below changed:
x2 damage and life, x10 value

Angler Fish
Armored Skeleton
Chaos Elemental
Clinger
Clown
Corruptor
Cursed Hammer
Dark Mummy
Digger
Enchanted Sword
Gastropod
Giant Bat
Green Jellyfish
Heavy Skeleton
Illuminant Bat
Illuminant Slime
Light Mummy
Mimic
Mummy
Pixie
Possessed Armor
Probe
Seeker (World Feeder)
Skeleton Archer
Slimeling
Slimer, Slimer2
Toxic Sludge
Unicorn
Vile Spit
Wandering Eye
Werewolf
Wraith
Wyvern

Retinazer
Spazmatism
The Destroyer
Skeleton Prime
Prime Cannon, Laser, Saw, Vice




Crafting Changes:

x2 Materials needed for crafting all items below, x3 feather, x4 blinkroot

Active Stone Block
Adamantite Bar
Adamantite Forge
Angel Wings
Blade of Grass
Boulder
Bowl
Candy Cane Wall
Clay Pot
Cobalt Bar
Cobalt Brick
Copper Bar
Copper Brick
Crystal Storm
Cursed Flames
Dao of Pow
Demon Wings (also added +20 Souls of Night on top of x2 because its easier than Angel Wings to farm)
Demonite Bar
Demonite Brick
Dirt Wall
Excalibur (only x2 Soul of Might)
Explosives
Fairy Bell
Fish Bowl (only x2 goldfish)
Flamethrower
Glass
Goggles
Gold Bar
Gold Brick
Grappling Hook (only x3 hooks)
Gray Brick
Greater Healing Potion
Green Candy Wall
Green Dye
Gungnir
Hallowed Armor Set
Hallowed Repeater
Hamdrax
Healing Potion
Hellstone Bar
Hellstone Brick
Holy Water
Inactive Stone Block
Inlet Pump
Iridescent Brick
Iron Anvil (x10 to make the beginning more epic)
Iron Bar
Iron Chain (makes this recipe in effect x4 since iron bars are x2)
Ivy Whip
Jungle Armor Set
Lesser Healing Potion
Lesser Mana Potion (only the gel part got x2)
Light Disc
Magical Harp
Mana Crystal
Mana Potion
Megashark
Meteorite Bar
Mud Block
Mudstone Block
Mythril Anvil
Mythril Bar
Mythril Brick
Necro Armor Set
Neptune's Shell
Nightmare Pickaxe
Obsidion Brick
Obsidion Skull
Outlet Pump
Pearlstone Brick
Pink Vase
Rainbow Rod
Red Brick
Sandgun
Silk
Shadow Armor Set
Silver Bar
Silver Brick
Snow Brick
Space Gun
Star Cannon
Sticky Bomb
Sticky Glowstick
Stone Wall
Sunglasses
The Breaker
Thorn Chakram
Tuxedo Pants & Shirt
Unholy Water


x5 Materials needed for anything requiring wood below

Barrel
Bed (x10 wood and silk needed, heavily discouraging spawn point exploring)
Bookcase
Chest
Cooking Pot
Copper Axe
Copper Hammer
Copper Pickaxe
Dresser
Furnace (x5 Stone Blocks as well)
Goblin Battle Standard (tattered cloth req unchanged)
Gold Axe
Gold Hammer
Gold Pickaxe
Grandfather Clock
Iron Axe
Iron Hammer
Iron Pickaxe
Keg
Loom (x10 to make start more difficult)
Mannequin
Piano
Planked Wall
Sawmill (x10 wood, x2 iron bar, x2 iron chain, to make start more difficult)
Sign
Silver Axe
Silver Hammer
Silver Pickaxe
Tiki Torch
Torch (x2 gel)
Wood Platform
Wood Wall
Wooden Beam
Wooden Bow
Wooden Chair
Wooden Door
Wooden Hammer
Wooden Sword
Wooden Table
Work Bench (x10 wood to make start more interesting)


Potion Changes:

Made all potions last x2 as long, but cost are x4 as much, blinkroot is x8

Archery Potion (only x4 Daybloom)
Battle Potion (only x4 Deathweed)
Bowl of Soup
Featherfall Potion
Gills Potion
Gravitation Potion
Hunter Potion
Invisibility Potion
Ironskin Potion
Magic Power Potion
Mana Regeneration Potion
Night Owl Potion
Obsidion Skin Potion
Regeneration Potion
Shine Potion
Spelunker Potion (x8 gold ore)
Swiftness Potion
Thorns Potion
Water Walking Potion



Weapon Changes:


Ranged Weapons

Megashark
usetime increased from 7 to 9



Spears

Spear:
damage changed from 8 to 12

Trident:
damage changed from 10 to 18

Dark Lance:
damage changed from 27 to 32

Cobalt Naginata:
damage changed from 29 to 40

Mythril Halberd:
damage changed from 35 to 45

Adamantite Glaive:
damage changed from 38 to 50

Gungnir:
damage changed from 42 to 60



Bows:
All bows do 50% more damage.



Boomerangs

Light Disc:
damage changed from 35 to 40



Statues:

Bunny Statue:
useTime changed from 10 to 210 (7 seconds)

Fish Statue:
useTime changed from 10 to 210 (7 seconds)